Commands and permissions

In-game moderation tools, chat alert controls, false-flag reporting, and LuckPerms nodes.

Commands

All in-game staff commands require epsilon.command (granted to operators by default), except /epsilon alerts and /epsilon falseflag which only need epsilon.alerts.

CommandDefaultWhat it does
/epsilonopLists available subcommands and permissions.
/epsilon infoopShows the active plugin version, staged updates, and Cloud status.
/epsilon linkop (console)Prints a one-time link to claim this server in your web dashboard.
/epsilon playerinfo [player]opOpens an in-game inspector to view client details, clear mitigations, teleport, kick, or ban.
/epsilon alertsopTurns chat alert messages on or off for yourself, saved across restarts.
/epsilon falseflag <player> [note]opSends up to eight recent sessions of that player for review. You can also click any chat alert line to open the report dialog.

Permissions

PermissionDefaultEffect
epsilon.commandopGrants access to /epsilon and inspection commands.
epsilon.alertsopReceives one-line staff alerts when Epsilon corrects, cancels, or punishes a player, and unlocks false-flag reporting.
epsilon.updatesopNotifies you in game when a new plugin release is ready for the next restart.
epsilon.nopunishfalseKeeps modeling the player and sending alerts, without applying corrections, hits cancellations, kicks, or bans.
epsilon.exemptfalseSkips both punishments and staff alerts for this player. Applies within one second when granted or removed in LuckPerms.

Reporting a false flag

Whenever an alert line appears in chat, staff can click it directly to add a short note on what the player was doing. Clicking submits the exact flagged session to Epsilon Cloud for replay so false positives can be fixed permanently in the model.